Release Notes
- New Fleet missions now use clearer action-specific launch and tracking flows
- New New public world page showing live player rankings, alliance standings, and territory map
- Improved Landing page now links to Live World, Discord, and Facebook
- Improved Enemy island intel and action buttons now refresh more reliably on the map
- Improved Battle reports now show island coordinates in headings so you know exactly where the fight happened
- Improved Lost battle reports no longer reveal the enemy garrison — you can see who you killed, but full intel requires spying
- Improved Ships now say "Build" instead of "Train" — you build a ship, you don't train one
- Improved Player rankings now show how many islands each player holds
- Improved Smoother dialog scrolling on larger screens
- Fixed Email sign-in no longer collapses while the harbor loads login options
- Fixed Occupied non-starter islands can now be colonised for raze attempts from the map
- Fixed Large resource numbers in the marketplace, bazaar, and training screens now show abbreviated values (e.g. 1.18M) instead of full numbers
- Fixed Raid and colonisation results now create the correct reports and dispatches
- Fixed Mission progress bar now animates smoothly from the start when opening the mission dialog
- New New world news dispatch: Founders Archipelago Day 16
- New Completed missions now show a quick outcome summary: victory or defeat, plunder, colonisation result, and intel level
- New Recent reports in the fleet screen are now clickable to view full mission details
- New Army and ships can now train at the same time
- Improved Raid, colonise, and battle reports now show distinct badges so you can tell them apart at a glance
- Improved Building, army, and ship screens are clearer and easier to scan
- Improved Browser tabs now show the world name while you play
- Fixed Colonise missions now display the correct title and badge instead of showing "Attack"
- Fixed Army and ship training buttons now stay highlighted with progress bars while training is underway
- New New world news dispatch — Founders Archipelago Day 14 field report
- New 11 new island affairs — singing wells, seagull postal fraud, backwards ink, guard dog strikes, miracle geese, and more
- Improved Dispatch feed restyled to match the game's medieval ledger feel — no more blue highlights
- Improved Official world decrees now stand out with a gold header and sender portrait
- Improved Screen reader labels are clearer across the landing page and game UI
- Improved Handbook, Chronicle, privacy policy, and terms now open from the public site
- Improved Harbor sign-in screen is now a simpler auth-only page
- Improved Public-site `/game/...` links now forward directly into the live game domain
- Fixed Council affairs dot and alert counts now update instantly when opening the Governor's Desk
- Fixed Spy, raid, attack, and colonise now launch from your selected island
- Fixed Return-to-game links now send governors to the correct live game domain
- New Governor's Chronicle reworked as a two-column newspaper with world news dispatches and dev updates
- New Individual Chronicle posts now have their own pages at /chronicle/[post]
- New Landing page now features a Master Quill preview card linking to the Chronicle
- New Three new world news dispatches covering the Founders Archipelago (days 7, 11, and 13)
- New Welcome email from Master Quill greets new governors with a dispatch about loose goats in the harbor
- New 20 new wild affair events — ghost ships, runaway pigs, diplomatic parrots, sleepwalking garrisons, and more
- Improved Password reset emails now arrive as official dispatches from Master Quill with character-appropriate humor
- Improved Bazaar purchases now confirm in-place so you can keep shopping without navigating back
- Improved Rankings now show how many players are in the world
- Improved Player profile shows island count next to the Islands heading
- Fixed Signup and password reset no longer wait on email delivery
- Fixed Affair outcome messages now match the rewards and costs you actually receive
- New Schools now affect happiness as settlements grow
- Improved Governor's Desk bell now clears on open without losing bold unread entries
- Improved Mission dialog feels consistent throughout the voyage with crew quips always visible
- Improved Travel quips rewritten with funnier crew banter, recurring characters, and running gags
- Improved Settlement advice now names what is dragging morale down
- Improved Life tab and School details now show education strain clearly
- Improved Farm and School building details now show live upgrade guidance
- Fixed View Report button no longer pops in when mission completes
- Fixed Mission progress bar now sweeps smoothly from zero when opened
- Fixed Tax changes now update settlement income and morale correctly
- New Mission Viewer added for launched fleets
- New Forgotten password added from the harbor sign-in screen
- New Colonisation fleets can now bring escort troops
- Improved Fleet missions are easier to open and follow
- Fixed Governor display names now appear correctly in the world feed
- New Quick shortcuts and active fleet missions added to the top bar
- New New island affairs added
- New Friend invites now show coin rewards for both players
- Improved Raiding empty islands has been rebalanced and its reports are clearer
- Fixed Empty, legacy, and newly founded islands now receive proper island names
- Fixed Occupied islands are now razed instead of claimed by colonisation
- New Low happiness now weakens armies, fleets, spies, and colonisation
- New Attack and colonisation screens now show success odds before launch
- Improved Travel times now reflect morale
- Improved Happiness and military status are easier to read
- Fixed Rankings scores now total correctly
- Fixed Captured spies now name the rival governor
- Improved Food Supply now shows clearer recovery and balance details
- Improved Colonisation now starts easier for smaller realms and harder for larger ones
- Fixed Food Supply and Master Quill now report recovery states correctly
- Fixed Repeated charter failures no longer gain hidden bonus odds
- Fixed Bazaar restocks correctly when the timer ends
- Fixed Expired bazaar wares no longer disappear
- Fixed High-score governors can always access the bazaar
- Fixed New empty islands no longer gain false raid resources
- New Master Quill now gives settlement advice
- New Achievement sets and seal rewards added
- New Advisor-led notifications and starter guidance added
- New Google, Discord, and Facebook sign-in added
- New Terms of Service added
- Improved Dispatches and reports now use richer in-world writing
- Improved Build, research, and training buttons now show progress bars
- Improved Landing page artwork refreshed
- Improved Settlement & Life handbook page expanded
- New The handbook received a full visual rewrite and new navigation
- New Handbook buttons can now open the relevant guide from dialogs
- New Chat & Friends handbook page added
- Improved Dialogs and build panels were visually refreshed
- Fixed Settlement attention dot stays hidden until a new player starts building
- Fixed Alliance rankings now load reliably
- New The Governor's Handbook added in-game guides for major systems
- Improved Settlement can open the handbook directly
- Improved Failed spy and battle reports are more entertaining
- Fixed Friend requests now show the correct sender
- Fixed Region map target selection works again
- Fixed Duplicate battle, spy, and transport outcomes were removed
- Improved Settings and profile actions were reorganised into a Help panel
- Improved Battle, spy, and colonisation reports use richer writing
- Fixed Rare onboarding UI crash fixed
- New Empty islands now defend themselves
- New Colonisation now depends on battle outcome and chance instead of being guaranteed
- New A governor's last island cannot be colonised
- New Stone walls add flat defense
- Improved Landing page refreshed with new founder messaging, screenshots, and lore
- Fixed Ships no longer require stone to build
- Improved Landing page story and council introduction expanded
- Fixed Master Quill now addresses Governors correctly
- New Many new Affairs added across more council categories
- Improved Affairs now use more distinct representatives and portraits
- Fixed Build buttons unlock correctly when resources are ready
- Fixed Existing players now receive their starter dispatches
- Improved World notices now appear in alerts and the world feed
- Fixed Region zoom no longer freezes the game
- Fixed Affair timing and score growth returned to normal pacing
- New Kennels, Dog Training, and Guard Hounds added
- New New governors now receive starter dispatches with early rewards
- Improved Affairs choices were rebalanced for clearer trade-offs
- Improved Achievement alerts stay visible until reviewed
- Fixed Battles no longer report attacker victory after total destruction
- New Update banner added when a new version is available
- New Fleet Missions now shows recent completed missions
- Improved Push alerts are less intrusive and have a guided opt-in flow
- Improved Attack missions now keep their forecast and live countdown visible
- Improved Battle notifications and reports are clearer
- Fixed Newly colonised islands now update on the map without a manual refresh
- Improved Landing page refreshed with real game art and clearer calls to action
- Fixed Affairs no longer show a misleading next-dispatch countdown
- Fixed Landscape play is no longer blocked on touch laptops and desktops
- New Achievements added to My Profile
- New Foundations achievements now grant rewards
- Improved Achievement popups now appear after actions finish
- Improved Build button guidance now stays visible until your first completed upgrade
- Improved Region seas now look more lively and polished
- Fixed Region water effects no longer show hard edges or visual artifacts
- Fixed Rankings no longer show duplicate players across worlds
- Fixed Foreign timber barge trade now gives lumber correctly
- New Marketplace now includes Open Market and Trade Post
- Improved Market screens were redesigned for faster trading
- Improved Landing page redesigned with built-in login and register
- Improved Alerts now separate new and earlier messages
- Fixed Trade Post listings now expire correctly after purchase
- Improved Island views now feel more alive with waves, birds, fish, and moving trees
- Fixed Island water and tree animations no longer show seams or flicker
- Fixed Support missions now require ships with enough capacity
- Fixed Missing images and unexpected errors now recover more gracefully
- New Affairs system added
- New World Feed and Broadcast added
- New Coins, food, happiness, and tax policy added to settlement management
- New Alliances can now manage their own join requests
- Improved Alerts and settlement actions were redesigned for clearer reading
- Fixed Affairs timing and loading became more reliable
- Fixed World selection now scrolls correctly on mobile
- Improved Panels and bars now stay centered and readable on wide screens
- Improved Alliance panel makes browsing or creating an alliance clearer
- New Storehouse plunder protection now scales with Storehouse level
- Improved World map ocean depth looks cleaner
- New Spying on empty islands added
- New Starter islands now need scouting before colonisation
- New Region addresses, jump navigation, and a home button added to the map
- New Worlds can now run at different speeds
- New Resource transport between your islands, allies, and friends added
- Improved Registration now uses a two-step flow with display-name generation
- Improved Music now resumes from pause instead of restarting
- New Background music and sound controls added
- New Send Chat added to player profiles
- New Feedback form now includes a question category
- Improved Login, world selection, settings, chat, rankings, and badges received a visual refresh
- Improved Feedback and settings screens were redesigned
- New Release Log added to Settings
- Improved Login screen now shows version and release date
- New Colonise added to the world map
- New Alliance ownership transfer and dissolution added
- New Privacy Policy added to login and settings
- New Reconnect warning added when connection is lost
- Improved Game renamed from Inselkampf to Inselnova
- New Core strategy systems added: world map, building, research, training, fleets, combat, espionage, transport, and reports
- New Social systems added: alliances, friends, direct messages, and rankings
- New Marketplace trading and map intel added
- New Login, registration, and feedback systems added
- Improved The interface received a major visual refresh with new icons throughout