A modern reimagining of the classic Inselkampf
In a scattered sea of rival governors and pirate fleets, rule your islands, command your fleets, and fight for control of the archipelago.
The sea was calm when I first saw the islands.
From the deck, they looked scattered and quiet — small shapes rising from the horizon, each one waiting for someone bold enough to claim it. No empire rules these waters. No king commands the fleets. Here, every island belongs to the governor strong enough to hold it.
My charter was simple: take the settlement, build it, and defend it. From that moment forward, its fate was mine to decide.
The harbor was little more than a wooden dock and a handful of watch towers. But every governor begins the same way — one island, a few loyal people, and the open sea stretching in every direction.
Since then I have learned what this archipelago truly is.
A frontier.
Some governors grow rich through trade. Others command fleets and seize new islands by force. Alliances rise and collapse with the tide, and the strongest domains are built slowly, island by island.
The sea connects us all.
And one day, if I rule wisely enough, every sail on that horizon may fly under my banner.
No empires yet. No alliances. No history.
Just open water and unclaimed islands.
Free to play. No download. Start in seconds.
Inselnova is a slow-burn strategy game. Check in, queue your next build or attack, and come back later. Your island keeps working while you're gone.
Construct farms, mines, barracks and more. Upgrade strategically — every decision matters.
Train swordsmen, archers, and warships. Plan your attacks and strike when the time is right.
Unlock technologies in the laboratory. Gain the edge while you're away.
Barter on the marketplace, forge alliances, and coordinate with players around the world.
Remember Inselkampf? The classic German browser strategy game where you'd build farms and mines, research spears, shields, and sails, then send your fleet to conquer rival islands? It disappeared years ago — but the spirit lives on.
Inselnova is a faithful reimagining of Inselkampf, rebuilt from scratch with modern technology. Same core gameplay — build, research, train, sail, conquer — plus new features like espionage missions, a real-time marketplace, alliance diplomacy, and mobile support. If you loved Inselkampf, you'll feel right at home.
Across the archipelago, governors rise to power in different ways.
Command fleets, build trade networks, or shape the balance through diplomacy.
How will you rule?
"Build the economy. Then build the army."
"Time to tend the fields and fill the coffers."
"Information is worth more than gold."
"Sharpen the blades. We raid at dawn."
"The walls will hold. They always do."
"Every resource has a price. Let us profit."
The year is 1247. A vast frontier of scattered islands lies unclaimed, connected only by open sea and the ambitions of those bold enough to sail it.
There is no empire here — only governors, their settlements, and the alliances they forge to survive.
A governor does not rule alone. Four advisors guide your rise — each with their own perspective.
The Governor's Chronicle
Game updates, world standings, and the occasional administrative incident. Filed by Master Quill, Chief Steward, with characteristic composure.
Read the ChronicleNot everyone makes it here.
Enter Inselnova