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Empty granaries now starve the garrison, blessings sail with the fleet, every leaderboard climb hits the ticker

Empty granaries now starve the garrison, blessings sail with the fleet, every leaderboard climb hits the ticker

release

Let an island’s food stores hit empty and the garrison now starts to die — Colony rank and up. Losses begin the moment stores reach zero and worsen every hour; the Food card shows units lost per hour and your Quartermaster sends word. An island whose stores have run dry defends with the troops it actually has left, not the roster it used to have — so a hungry rival is a softer target, and your own granary is now something to watch.

Blessings sail with the fleet — read this if you time your rites

  • A blessing active when you hit launch now counts when the fleet lands, even if it wore off mid-voyage.
  • Casting a blessing after the fleet has launched no longer helps it. Time your rites before you send.
  • Attack, raid, colonise, spy, and convoy screens now show exactly what’s sailing — blessings, curses, and hungry-crew penalties — before you commit, and the mission view shows what the fleet sailed with plus the target’s coordinates (tap to jump to the island).

New

  • Garrison starvation: let food hit zero on a Colony-rank island or higher and the garrison starts dying, faster each hour, until you refill the stores.
  • Leaderboard celebrations: climbing into the top 10 of any board — Treasure Hunters, Plunderers, Spymasters, Stewards, Wealthiest — now lands in the world ticker, naming the board. Take #1 and it’s a gold line.

Improved

  • Build, shrine, and workshop screens now share one look — matching stat boxes, buttons, and a fixed action bar on every detail view — and building, unit, ship, and research descriptions are rewritten in the world’s voice.
  • Locked builds, troops, research, and blessings now say exactly what they need — “Needs Laboratory Lv 3” — in German too, and build and training screens show speed blessings like Forge Heart and War Forge as chips, not just a glow.
  • Nyssa’s Plenty’s Bounty and Coin of Plenty are far stronger now — a hands-off way to keep goods and coins flowing instead of grinding the bazaar.
  • A full divine-strain meter now holds about five rites instead of two, so a deep lumen bank isn’t left waiting.
  • Dispatches and notifications now arrive in your language, German advisor titles included; the Claims tab follows your language too.
  • The morning report arrives in your morning — from 6am your time, not midnight.
  • Council results show your gains and good news above the price paid, in plain text instead of green badges.
  • Affairs no longer always bury the risky choice last — the gamble can turn up anywhere, so read every option.
  • Pulling goods from the alliance depot now reads “From Depot” in your fleet, not a plain delivery.
  • King of the Tide drops the rising-tide gauge — whether an isle is about to sink is a real surprise again — and surfacings and sinkings now show in the event’s own Ledger, full width.

Fixed

  • Curing a curse now sees goods you already hold — a medicine chest that just finished crafting lifts the plague right away — and the cure button stays tappable, telling you what’s short instead of going dead.
  • The colonise forecast no longer flickers and blanks in a loop, and now says how far your held islands cut the charter odds instead of nonsense like “828% relieved”.
  • The Warlords board counts only battles you launch — being raided no longer climbs an absent defender up the rankings.
  • The daily chronicle counts plunder in resources, not all “coins”.
  • Workshop trades you can’t hire yet now say why — like “Needs Workshop Lv 10” for the Relic Workbench — and tapping repeats the reason instead of doing nothing.
  • Starting a crafting order takes you back to the recipe grid, where the new order shows in the queue.
  • The share menu on short world-news cards no longer gets clipped by the card edge.
  • A browser tab left open on another device no longer swallows your morning report, and lists keep your scroll position when you open and close a detail.
  • Advisor warnings no longer list battle penalties a happiness blessing is already covering, and the housing-full warning reads right in German.
  • Opening the Governor’s Desk from the ticker or a map event button no longer clears your new-dispatch alert before you’ve read it.
  • Your fleet turns back instead of striking your own alliance when an ally takes the target while you’re at sea, a convoy still reaches its destination even if the island it sailed from sinks behind it, and spies sent to a King of the Tide isle that sinks turn back with word of the loss instead of coming home empty.
  • The Goods handbook now says goods can be shipped between your islands by convoy and lists what each good actually does; Storm Lanterns turn up in raid hauls as often as a common good should.