← The Chronicle

Inselnova Release Notes

Every Inselnova release in plain language. New features, balance changes, and fixes, as they ship to the live world.

Renown, a Defense page for every island, and chat you can reply to v0.114.0 1 November 2026 Renown, a Defense page for every island, and chat you can reply to

See an attack coming on the new Defense page, earn a name on the Renown roll, and reply to any message in chat.

v0.113.6 27 October 2026 Raids sail home whole

A won raid on a wild island no longer loses ships on the way home.

v0.113.5 25 October 2026 No more storms from abandoned neighbours

A Black Tide takeover beside an active Governor brings no storm.

v0.113.4 23 October 2026 Black Tide warbands match their church again

A church's warband now stays as strong as that church.

v0.113.3 23 October 2026 Attacks on empty islands no longer lose ships at sea

A won attack on an island with no troops home brings your whole fleet back.

v0.113.2 23 October 2026 Raids on empty islands no longer count as lost battles

A raid on an island with no troops home is off your war record.

Balancing plundering and raiding. Patrols stop plunderers, empty islands are no longer free, Honour follows the Matron's seal v0.113.0 22 October 2026 Balancing plundering and raiding. Patrols stop plunderers, empty islands are no longer free, Honour follows the Matron's seal

Patrols now stop plunderers, attacking an empty island costs ships at sea, and the handbook's new release notes give every number.

v0.113.1 22 October 2026 Hourly drop-outs fixed

The game no longer drops out for half a minute every hour.

v0.112.3 21 October 2026 Shuttered realms now stand still

While shuttered, your isles produce nothing, earn and lose no coins, and eat no food.

v0.112.2 19 October 2026 Buttons back in reach on iPhone

Buttons at the bottom of a window no longer hide behind Safari's toolbar.

Black Tide storms, the Matron of the First Flame, an Orders tab you can watch, crates at sea v0.112.0 18 October 2026 Black Tide storms, the Matron of the First Flame, an Orders tab you can watch, crates at sea

Black Tide warbands bring storms, churches call them in, the Matron looks after new Governors, and Realm Orders shows everything at work.

v0.112.1 18 October 2026 Master Quill speaks less often

Quill now talks only while he guides you through Uncharted Waters.

World News shows the whole fight. See what was taken and who fell, name an heir for your alliance, watch the rain cross the map v0.111.0 9 October 2026 World News shows the whole fight. See what was taken and who fell, name an heir for your alliance, watch the rain cross the map

World News shows the whole fight, alliances name an heir, the Desk folds and filters its reports, and rain crosses the map.

The Black Tide remembers. Strike it and it strikes back harder, watch any battle replayed, and mind your Honour v0.110.0 4 October 2026 The Black Tide remembers. Strike it and it strikes back harder, watch any battle replayed, and mind your Honour

The Black Tide holds a grudge, Honour and bounties come to the Tavern, and any battle can be replayed.

Quality of life, first batch. The clerks have answered your letters, starting with the ones about the Market v0.109.0 28 September 2026 Quality of life, first batch. The clerks have answered your letters, starting with the ones about the Market

The first batch of quality of life fixes: a simpler Market, clearer Workshop crafting, a page for every alliance and @mentions in chat.

The Lumen Rupture: claim the sea rocks, dig their ore, forge doctrine shot and hunt the four Risen v0.108.0 24 September 2026 The Lumen Rupture: claim the sea rocks, dig their ore, forge doctrine shot and hunt the four Risen

The Risen come through when the Black Tide's Lumen hoard climbs too high. Claim sea rocks, forge doctrine shot and hunt them down.

Island Stewards: seat one officer for life at Dominion and take an island past level 20 v0.107.0 14 September 2026 Island Stewards: seat one officer for life at Dominion and take an island past level 20

Seat a steward on a Dominion island: one officer for life who takes it past level 20 and rises from Reeve to High Steward.

Your island sits in the water, plunder reports name the fix, and routes mind themselves v0.106.0 4 September 2026 Your island sits in the water, plunder reports name the fix, and routes mind themselves

A quality of life pass across the daily game: the island you look at every session, the reports you read, and the chores in between.

Clearing a Black Tide island takes a siege, the Chronicle stops repeating itself, and named rocks in the open sea v0.105.0 24 August 2026 Clearing a Black Tide island takes a siege, the Chronicle stops repeating itself, and named rocks in the open sea

One fleet no longer clears a Tide island. The paper stops reusing its own phrases. Named stone now stands in every stretch of water.

Break up the ships you cannot berth, a siege rebalance, and a long list of fixes v0.104.0 18 August 2026 Break up the ships you cannot berth, a siege rebalance, and a long list of fixes

Your yards will break up ships and war engines for a quarter of their materials back, siege cost is flat again, and a long list of fixes.

Combined attacks. Muster fleets from every harbour you hold, land them as one, strike under your alliance's banner v0.103.0 3 August 2026 Combined attacks. Muster fleets from every harbour you hold, land them as one, strike under your alliance's banner

Send fleets from several islands at one target so they land together, then commit yours to an alliance strike that sails on an officer's order.

Supply routes run themselves, research becomes a tree you climb, and your world prints a daily newspaper v0.102.0 26 July 2026 Supply routes run themselves, research becomes a tree you climb, and your world prints a daily newspaper

Set a shipment between two islands once and a crew loops it for you. Research becomes a climbing tree, and your world prints its own daily paper.

Conquest, loosened. Capture any rival's colony, punch up without losing your whole fleet v0.101.0 15 July 2026 Conquest, loosened. Capture any rival's colony, punch up without losing your whole fleet

Capture or liberate any rival colony regardless of login, survive punching up, and watch the sea come alive.

Claim an ocean, and whoever lives there decides. Alliance Council votes, new tavern games, a plunder rebalance, and your realm's Identity v0.100.0 10 July 2026 Claim an ocean, and whoever lives there decides. Alliance Council votes, new tavern games, a plunder rebalance, and your realm's Identity

Claim a stretch of open ocean and let its residents vote it yours, raise motions in the new Alliance Council, and feel a rebalanced plunder game.

Call for Aid. Raise the alarm, garrison your allies, climb six alliance ranks v0.99.0 3 July 2026 Call for Aid. Raise the alarm, garrison your allies, climb six alliance ranks

Raise a Call for Aid and your alliance sails to defend you. Alliances now climb six ranks, and the new Tavern deals games of nerve.

War at sea. Raise a patrol to guard your waters, blockade enemy convoys, spot raiders from your Watch Tower v0.98.0 27 June 2026 War at sea. Raise a patrol to guard your waters, blockade enemy convoys, spot raiders from your Watch Tower

Three new ways to fight at sea: raise a patrol to guard your waters, blockade enemy convoys, and read raiders off your Watch Tower.

Rob an enemy harbour by stealth, and your alliance levels up. Slip in for their stores, take on shared quests, earn alliance XP v0.96.0 22 June 2026 Rob an enemy harbour by stealth, and your alliance levels up. Slip in for their stores, take on shared quests, earn alliance XP

A new stealth Plunder raid that slips into enemy harbours, plus alliances that earn XP from quests, raids, and just showing up.

Your harbour now sets your fleet's limit. Count your berths, plunder for double score, prise open a sealed sea-crate v0.95.0 18 June 2026 Your harbour now sets your fleet's limit. Count your berths, plunder for double score, prise open a sealed sea-crate

Your harbour now caps how many ships an island can hold, plundering counts double, and Tideline Finds wash ashore as a sealed sea-crate.

Empty granaries now starve the garrison, blessings sail with the fleet, every leaderboard climb hits the ticker v0.93 9 June 2026 Empty granaries now starve the garrison, blessings sail with the fleet, every leaderboard climb hits the ticker

Let an island's food stores hit empty and the garrison starts to die, Colony rank and up, and blessings now count when the fleet lands.

King of the Tide, and goods that buy speed. Hold an island that drowns your garrison, spend goods to rush any build or training, ship lumen without losing it v0.92 5 June 2026 King of the Tide, and goods that buy speed. Hold an island that drowns your garrison, spend goods to rush any build or training, ship lumen without losing it

A new alliance event where the island sinks and drowns your troops, goods that rush any job, and a safe way to ship lumen.

Inselnova now speaks German — and Korvath, the war god, is here v0.91 2 June 2026 Inselnova now speaks German — and Korvath, the war god, is here

Inselnova now plays in German, and a new war god, Korvath, opens up the first time you raze an enemy island.

Fleet templates. Save a loadout, reload it in one tap, let combat auto-pick the escort v0.90 31 May 2026 Fleet templates. Save a loadout, reload it in one tap, let combat auto-pick the escort

Save a send as a reusable fleet template and reload it to pre-fill the dispatch in a tap, plus a rebuilt Realm overview.

v0.88 27 May 2026 Governor's Morning Report. See what your realm did overnight, take what Brann finds on the shore, keep a Days of Rule streak going

A once-a-day Morning Report opens after time away, with overnight tallies, what Brann found on the shore, and a Days of Rule streak.

v0.86 26 May 2026 Wealth statues. Pick a monument, drip coin into it, climb the Wealthiest leaderboard

Raise a wealth statue at Main House 15, feed it coin to climb Bronze, Silver, and Gold, and rise up the new Wealthiest leaderboard.

v0.85 23 May 2026 Balance changes, flotsam salvage, fleet card redesign, Community tab

Sinking ships leave salvageable flotsam, a new Community tab, redesigned fleet cards, and a batch of economy balance changes.

v0.84 22 May 2026 Event improvements, live ledger and more

Hold contests get a live Ledger showing every attack, settlement, and capture as it happens, plus a new Events tab and Nyssa's Trade Wind rite.

v0.83 21 May 2026 The Black Tide is hoarding your lumen. Watch the hoard from your tower, raid them back, bring home a Blackened Idol

The Black Tide now raids your lumen and stashes it on its own islands. Watch the hoard from your tower, raid it back, and bring home a Blackened Idol.

v0.82 20 May 2026 Shutter your realm while you are away, and run your alliance from a shared war room

Close every island for up to 21 days so no one can raid you while you're gone, and run your alliance from a shared Operations war room.

v0.81 18 May 2026 Alliance Hold contests are live: take a contested island, hold it, bank the hours, your alliance wins

Alliances fight over contested islands, you can bless allies and your other islands, a lost realm gets a comeback start, and a new pirate hunt lands.

v0.80 15 May 2026 Workshops are live: pick a trade, buy the blueprint, and start crafting

Workshops let your island pick a trade and craft its own goods, and seizing a Forsaken island now costs the same Expansion Stress as empty land.

30 March 2026 Alliance banners, a watchtower command board, fleet logistics redrawn, and the first sign of the Black Tide

Alliance leaders can fly custom banners, a watchtower shows all your islands on one board, fleet logistics are redrawn, and the Black Tide appears.

12 March 2026 A welcome at the gate, in-place market trades, recovery by post, and twenty new affairs

New governors get a welcome on arrival, the market confirms trades in place, you can recover lost access by post, and twenty new affairs landed.

8 March 2026 Happy islands fight harder. See your real odds before you commit a fleet

Low happiness now weakens attack, fleet speed, spying, and colony odds, and you see your real odds before you launch a fleet or a charter.

23 February 2026 Your queues at the desk. See build progress, live timers, and what finished while you were away

Build and training progress, live queue timers, and finished actions now show right at the main desk, with no opening the stores ledger.