Shutter your realm while you are away, and run your alliance from a shared war room
You can shutter your realm now. Close every island for up to 21 days at a stretch, 30 days a year, and step away without losing everything while you are gone. While the shutters are down, no one can raid or spy on you, your islands will not decay or fall to the Black Tide, and your trades still go through. You cannot shutter with enemy fleets already inbound or while you are holding a contested island in an event. There is a full guide in the handbook: inselnova.com/docs/shuttered
New
- Shutter your realm from Settings for up to 21 days at a time, 30 days a year. Raids, spies, and the Black Tide all stay off your shores until you open back up.
- Alliance Operations: your old War Ledger is now Operations, with Feed, Targets, and Watch, and it sits as its own tab in the Alliance panel too.
- Spy intel is shared with your alliance. Any scouting your members run shows up for everyone in Operations, with the full report a click away.
- Mark enemy islands as alliance targets, with a note, and it goes out in alliance chat so the whole banner knows where to strike next. This one is a work in progress and quite basic right now, feedback welcomed.
- Alliance Watch shows every member’s incoming attacks, floating anyone under attack to the top so you can send help before the tide turns.
- Dispatches now has Recent, Missions, and Ledger tabs, and unread reports stand out as parchment cards instead of a tiny dot.
Improved
- The Open Market shows a Recently Sold section, so a quiet market still tells you what has been trading and for how much.
- Posting an offer shows how much you own of an item and scales the stepper to your stockpile (+1, +10, +100, +1000).
- The Fleet tab in Forces and Realm splits your missions into Missions, Deliveries, and Ledger.
- Cancelled missions stay in the Ledger with a Recalled tag instead of vanishing.
- Realm incoming deliveries hide your own island-to-island shuffles and show only deliveries from other governors.
- Attack reports lead with who hit you and where they sailed from, with buttons to jump straight to your island or theirs.
- The Chronicle is now four tabs: Today, Battles, Realm, and Events.
- When an Island Takeover ends, whoever is holding the contested island keeps it for good, even if their alliance lost the standings. It is no longer surrendered back to open water.
Fixed
- Sending coins or food: tapping Max no longer trips a “not enough” error.
- Selling stone, or anything, for coins no longer throws an “invalid resource type” error.
- A bazaar offer that timed out now reads “Offer Expired” instead of “Sold to Another”.
- A mission timer hitting zero now reads “Returning home…” or “Arriving…” instead of “Loading…”.
- Topping up the alliance depot no longer sends the alliance capital a pointless “transport arrived” notice.