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Vacation modes compared

Which browser strategy games let you take two weeks off? (2026)

How many days off each game gives you, how far ahead you have to book, and what is still happening on your account while you are away.

Each game's rules come from its publisher's own help pages, world settings, handbook or game client, read on 11 November 2026. Where a publisher's help says nothing, the table says so. Inselnova's rules come from our wiki.

Two weeks is a normal holiday. In a persistent strategy game it is also long enough to come back to an empty storehouse, a lost colony or a realm that has been written off as abandoned. Most of the big browser strategy games have an answer, but the answers differ a lot: how many days you get, how far ahead you have to book, whether your production keeps going, and whether someone else can look after your account instead.

This page compares those rules for ten games, from each publisher’s own help pages. One of the ten is Inselnova, which I make.

The short answer: if you want two weeks off without handing your account to anyone, Grepolis, Kampfinsel, Inselnova and Travian (on a standard-speed world) all let you do it. Grepolis has the biggest stated yearly allowance. Inselnova and Travian protect you the moment you switch them on (Travian only if no troops are moving); Grepolis and Kampfinsel make you book ahead. Tribal Wars relies on a trusted player sitting your account. OGame and Ikariam have vacation modes, but Gameforge’s own pages don’t give their limits.

At a glance

GameDays offHow to start itWhat still happens
Grepolis42 free a yearAfter 48 hoursCities protected
KampfinselUp to 21 a stretchAfter 24 hoursProduction drops to a quarter
Inselnova21 a rolling yearProtected at onceNothing produced
Travian1 to 15 daysAt onceTroops can starve
Tribal WarsNo vacation modeAccount sittingVillages can be attacked
OGameNot givenNot givenProtected, can’t produce
Ikariam“Several days”Not givenTown protected
Forge of EmpiresNone foundn/aCity shield available
Neptune’s PrideNonen/aCreator can pause game
Rise in TimeNone foundn/aHome island safe

“Not given” means the publisher page does not say.

Grepolis

Grepolis has the biggest yearly allowance here. InnoGames’ help says you can use 42 free vacation days a year, and buy 14 more with gold if that isn’t enough. Vacation mode covers every world you play on, with two exceptions in the help: a city on a World Wonder island can still be attacked, and on a Domination world you can be attacked once your alliance has started Last Stand.

The catch is the delay. The help says “your vacation mode will only start 48h after activation. You will still be vulnerable during the first 48h, so plan well ahead!” Once it has started, you can cancel it 24 hours later at the earliest. Switch it on by mistake and you are open to attack for two days, then locked into vacation for at least one more. Handing your account to an alliance friend is not an option: “only you are allowed to log into your own account.”

Pick it if you take long or frequent breaks and can plan two days ahead.

Kampfinsel

Kampfinsel’s handbook sets a stretch of up to 21 days and a budget of 30 days per rolling year. You book it under Settings, it starts 24 hours later at the earliest, and even a shorter break uses at least 48 hours of your 30 days. While it runs, incoming attacks bounce with no losses and no plunder, your own fleets can’t set out, and production drops to a quarter. The handbook does not say whether anyone else may play your account. The days you spend on holiday also don’t count toward your island being treated as abandoned.

Pick it if you want more days a year than Inselnova gives, and some production while you’re gone.

Travian

Travian’s vacation mode lasts from 1 to 15 days, and the maximum is 15 divided by the server speed. A standard world allows two weeks; a speed x2 world allows 8 days. You can end it early for 10 Gold once 12 hours have passed, unused days are refunded, and the next vacation can start 12 hours after the last one ends. The help gives no yearly limit.

The conditions are strict. Before you can start, you need no troops going out or coming in, no reinforcements sent or received, no Wonder of the World or artifact village and no beginner’s protection. During the break, building orders already running continue, but you can’t start new ones or train troops, and “your troops can still starve, so plan your crop balance before enabling vacation mode.”

You can also name up to two sitters from your alliance or confederacy, with permissions you set, plus any number of duals who share the account. Sitters have a limit that matters for a long break: every account has 14 days of owner-inactivity allowance, each day only a sitter is active uses one up, and at zero sitter access is revoked. Duals don’t use it up.

Pick it if you play on a standard-speed world and want someone in your alliance able to step in for up to two weeks.

Tribal Wars

InnoGames’ Tribal Wars help doesn’t describe a vacation mode. The documented way to step away is account sitting: another player looks after your account, and the help warns that “they have nearly full access to your account”. Each world limits how much sitting an account can take. On World 158, sitter access is restricted once an account has been sat 30 days within the last 60; on the Classic world, after 10 days within 20.

Pick it if you have a tribe you trust with your account. Without one, two weeks away means two weeks open to attack.

OGame and Ikariam

Both Gameforge games have a protected break, but neither publisher page gives the numbers. OGame’s time-pressure guide says: “In vacation mode, your account is protected from attacks — but you also can’t actively play or produce.” Ikariam’s defence page says “Holiday mode protects your town for several days during extended absence.”

Fan wikis give minimum and maximum lengths for both, but we couldn’t find them on a Gameforge page, so check the rules in game before you book a holiday around them.

Games without a vacation mode

Forge of Empires. We found nothing about a vacation mode in InnoGames’ Forge of Empires help. What it does offer is a city shield from the Friends Tavern, bought with tavern silver, which stops other players from mounting new attacks on your city. Productions still finish and wait for you to collect them.

Neptune’s Pride. A match lasts weeks, and there’s no personal vacation mode. The game lists private games and pausing among its Premium features: the creator of a private game can pause it, which suits a group of friends or colleagues who agree a break.

Rise in Time. Its wiki lists no vacation mode, and your home island can never be attacked. What you risk while away is on the temporary event islands, which vanish anyway.

Inselnova’s Shuttering

Inselnova’s version is Shuttering. You switch it on in Settings, choose how long it should last, and every island is protected straight away. You get up to 21 days per rolling year, in one stretch or several. Nobody else may play your account.

While it runs:

  • Hostile fleets that arrive turn back, with no battle and no losses on either side. Spies learn nothing.
  • Nothing is produced and no food is eaten, so your stores and population are as you left them. One exception: an island that was already out of food when you shuttered keeps starving until food arrives, so stock it before you go.
  • Friendly support and trade-route deliveries still arrive.
  • Your alliance keeps your seat, and the Black Tide, the computer-run force that reclaims abandoned islands, can’t touch you.

You can end it early, but only after the first 24 hours, and there’s a 12-hour wait before you can shutter again. You can’t start it while a hostile fleet is already on its way, or while you hold one of the special objective islands that alliances compete for.

If you simply stop logging in instead, after 14 days you turn Forsaken and lose your alliance seat, and from 30 days the Black Tide may begin claiming your islands, one a day, capital last.

You choose how long a stretch lasts when you start it, and you can end it early once the first day has passed.

Inselnova gives fewer days a year than Grepolis or Kampfinsel, and nothing is produced while you’re away. In return, protection starts the moment you switch it on, you can split the days across the year, and your alliance seat is kept.

An Inselnova island with its buildings, harbour and a fleet offshore, and resources along the top of the screen
An Inselnova island. While it is shuttered, its stores and buildings stay as they were until you come back. Inselnova, November 2026

Which should you pick?

  • You want the most days off a year: Grepolis, with 42 free days, if you can book two days ahead.
  • You want to switch it on at the airport: Inselnova protects you at once. Travian also starts at once, as long as no troops are moving.
  • You’d rather a friend kept playing for you: Travian’s sitters or Tribal Wars’ account sitting. Grepolis forbids it.
  • You want some production while you’re gone: Kampfinsel keeps a quarter. Inselnova and OGame stop it.
  • You play with a fixed group: a private Neptune’s Pride game, which the creator can pause with Premium.

Inselnova is free, nothing is for sale, and it runs in a browser on your phone or computer. Start your first island.

Questions

Which browser strategy game gives the most vacation days?

Of the games on this page, Grepolis has the biggest stated yearly allowance: 42 free days a year, plus 14 more for gold. Kampfinsel allows 30 days a year and Inselnova 21. Travian's help sets no yearly limit, only up to 15 days at a time on a standard-speed world, with 12 hours between breaks.

Can I take two weeks off in Travian?

On a standard-speed world, yes. Vacation mode runs from 1 to 15 days, and the maximum is 15 divided by the server speed, so faster worlds allow less. You also need no troops moving and no reinforcements in or out before you can start.

Does Tribal Wars have a vacation mode?

InnoGames' Tribal Wars help describes account sitting, not a vacation mode. A trusted player looks after your account, within limits set by each world. On World 158 sitter access is restricted once an account has been sat 30 days within the last 60.

Do I keep producing resources while on vacation?

It depends on the game. OGame and Inselnova stop production completely. Kampfinsel cuts it to a quarter. Travian's help says building orders already running carry on, but troops can still starve. Grepolis's help doesn't say.

How does Inselnova's Shuttering work?

You switch it on in Settings, choose how long, and every island is protected at once, for up to 21 days per rolling year in one stretch or several. Nothing is produced, attacks and spies are turned away, and friendly trade still arrives. You can end it early after 24 hours, and you can't start it while a hostile fleet is already on its way.

Sources

Facts about other games come from their publishers' own pages, last checked 11 November 2026.

See it for yourself

Your first island takes about ten minutes. It costs nothing to find out how far you can take it.

Play Inselnova free