Supremacy 1914 alternative
Games like Supremacy 1914: real-time war with no round reset
Real-time map wars that run through the night and then end, against an island world that keeps going and sells nothing.
Inselnova vs Supremacy 1914
Supremacy 1914 facts come from Bytro's help centre (most articles last updated about three and a half years ago), its news pages and its App Store and Steam listings, all read on 11 November 2026. The App Store reviews quoted here are linked to the app's page, because single reviews have no address. Inselnova's rules come from our wiki.
At a glance
| Inselnova | Supremacy 1914 | |
|---|---|---|
| Setting | A medieval archipelago of islands and fleets | The First World War on historical and fictional maps |
| The world | One world that keeps going; nothing resets | Each round is its own map, won on victory points or by holding control points, or ended by the timer or by the last few players retiring; your provinces, units and resources don't carry over |
| Players | Everyone shares one world | Up to 500 per map, and you can play up to 50 rounds at once |
| Premium currency | None | Goldmarks, bought, or earned by placing well and watching ads in the mobile app |
| What money buys | Nothing is for sale | Faster recruitment and construction, morale boosts, damage to enemy morale, and the High Command premium account |
| Pace | Real time too; you drop in for short visits and builds and fleets finish while you are away | Real time; fighting takes hours and a sea crossing can take more than a day |
| New-player protection | 7 days safe from attack; your own raids and settling are easier until day 14 | Not found in Bytro's help centre; check in game |
| Time away | Shuttering, up to 21 days per rolling year | Not found in Bytro's help centre; check in game |
| Alliances | 5 members at first, up to 30 with alliance XP | Alliances that exist outside rounds; inside a round you team up in coalitions, capped at a size each map sets |
| Platforms | Any browser on phone or computer; no app | Browser, iOS, Android and Steam |
| Price | Free | Free, with paid Goldmarks and premium |
Supremacy 1914 drops you onto a map of the First World War with up to 500 players, all in real time. A round can be won on victory points or by holding ground, and when it’s over, the map is gone and you join another. Bytro’s own help centre sets the pace: combat takes place “over a course of hours, and an overseas voyage can take over a day.”
Inselnova is the medieval island game I make, so take this page as one side’s view. It has no First World War setting. It is for Supremacy players who like the slow, real-time war but are tired of starting over, or of one night’s sleep costing them the whole war.
Bytro said it would start rolling out a rebuilt 3D Definitive Edition to a small share of Android players on 4 November 2026, with a desktop version planned for 2027.

A round ends, and starts again
Bytro calls each round “a self-contained map”. Its rules list the ways a round finishes: someone reaches the victory points, a player holds the control points for a set number of days on Dominion maps (the map type built around them), the round timer reaches zero, or the last three or fewer active players agree to retire. Your map holdings don’t come with you to the next one: “Resources, provinces, units and so on may not be transferred or carried over to other game rounds.” That has its appeal: you can be in up to 50 rounds at once, each with its own story and its own winner.
Inselnova has no rounds. Its one world, the Founders World, opened in February 2026, and nothing in it has been wiped since, so an island you build in your first month can still be yours a year later. A realm only disappears when its player leaves. After 14 days away a player counts as Forsaken, and an attack can then remove them from the world. From day 30, unless they shuttered first, the Black Tide, a computer-run force, may begin claiming what is left, one island a day, the capital last.
The war doesn’t stop for sleep
One App Store reviewer put the cost of a real-time war like this:
The war goes on. Even when you sleep. Which is kind of trash. One short nights sleep and you lose a war you’ve been fighting a week.
sleepyface92App Store review, August 2026 (Supremacy 1914)
Inselnova doesn’t make you untouchable overnight either. Fleets sail while you’re offline, and an ordinary colony can be taken at any time. A short night can cost you an island and the ships in its harbour, but not your whole realm:
- While you’re playing, your capital and your last island stay yours. No one can colonise a capital, and if you are down to one island it can be battered but not taken. Only once you have been away for 14 days can an attack liberate either and strike you from the world.
- An assault on its way shows up before it lands. An island’s Watch Tower spots fleets heading for it. The Defense page lists the arrival time, and from tower level 16, when the tower can see the ships, how your patrol, walls and garrison should hold. Every battle fought also has a replay, so a lost island comes with a record of why.
- Shuttering is for a week away, not one late night. It protects all your islands for up to 21 days per rolling year, free, but you switch it on yourself, for at least 24 hours, and not while a hostile fleet is already sailing at you. Shuttered islands produce nothing.
New players are protected for their first seven days: no other player can attack, raid, colonise or spy on them, unless they attack, raid, blockade or send settlers at someone else first. Their own raids on empty islands and their settling also get help, which fades as their islands grow and is gone by day 14 at the latest.
What Goldmarks buy
Supremacy 1914 is free to play. Bytro calls Goldmark its premium currency, and its help centre says you can use it to “boost province and troop morale, speed up recruitment and construction, or even directly damage enemy morale.” You can earn some by winning or placing well in a round, through daily ads in the mobile app and through email promotions. There is also a premium account, High Command, which Bytro sells in bundles of time and says is “not a subscription service”.
Players also talk about heroes and premium units. Bytro’s store listing describes heroes such as T. E. Lawrence. One long-time player says heroes cost around $5 each but “were easily earned through gameplay if you chose to not spend the money”, and then describes what came next:
Lately though, premium units were added lately, with both the Stormtrooper and the Zeppelin costing around $50 a piece. Both of these units are insanely strong, and are sold at an insane price tag, which can make the game impossible when up against someone with them.
valentineplusApp Store review, May 2026 (Supremacy 1914)
Bytro’s own news shows the Stormtrooper could also be unlocked through its Argonne Assault Battle Pass in September 2026. And for plenty of players the pull is the game itself. One reviewer, writing the same summer:
The good news and the bad news is this game is very addictive. You will spend hours on this game moving pieces round and lay awake at night checking to make sure no one invaded you. Great game!!
Ewm20-1App Store review, August 2026 (Supremacy 1914)
There is no shop in Inselnova, so nothing matches the morale boosts and speed-ups above: a fleet arrives when its sailing time says it does, for everyone.
Where Inselnova is a different game
- Islands instead of provinces. Your realm is a handful of islands, each with its own buildings and harbour, and everything between them moves by sea.
- Alliances that grow with you. A Supremacy coalition lasts one map, though alliances carry on between rounds. An Inselnova alliance starts with five members, grows to thirty as it earns alliance XP, and keeps its history because the world does.
- Something to fight that isn’t a player. The Black Tide, a computer-run force, raids islands and strikes back when raided. Ruptures are timed events where players band together against a sea creature.

Bytro’s other war games
Supremacy 1914’s Steam listing lets you log in with an existing Supremacy 1914, Call of War or Conflict of Nations account. Call of War, by its own store listing, puts you in charge of a nation during the Second World War. If you want a wider look, our list of the best browser strategy games covers games that end in rounds and games that keep going.
When is Supremacy 1914 the better choice?
If you want the First World War, play Supremacy 1914. It gives you historical maps, wars of up to 500 players at once, rounds that end in a result, and the chance to play dozens of them in parallel. It runs in the browser, on iOS, on Android and on Steam, and the new 3D edition is on its way. Inselnova started in 2026, has far fewer players and no app, and the only history it has to fight over is its own.
If what you liked was the slow, real-time war, and what you didn’t like was losing it all at the end of a round or to one late night, Inselnova may suit you better. Start your first island and see how it plays.
Supremacy 1914 in action
Questions
Is Inselnova like Supremacy 1914?
Partly. Both are free strategy games where the map is shared with real players, armies take real time to move, and alliances matter. Supremacy 1914 is a First World War game played in rounds that end. Inselnova is a medieval island game in one world that keeps going.
Does a Supremacy 1914 round end?
Yes. Bytro's rules say a round ends when someone reaches the victory points, when a player holds the control points for a set number of days on Dominion maps, when the round timer runs out, or when three or fewer active players are left and they choose to retire. Each round is its own map, and no provinces, units or resources carry over to the next one.
Can I lose my islands in Inselnova while I sleep?
You can lose a colony. Other players can attack while you are offline, and an ordinary colony can be taken at any time. Your capital can never be colonised, and if you are down to one island it can be battered but not taken. Only after 14 days away can an attack liberate it or your last island and remove you. For a planned break, Shuttering protects all your islands for up to 21 days per rolling year.
What do Goldmarks buy in Supremacy 1914?
Bytro's help centre says Goldmarks boost province and troop morale, speed up recruitment and construction, and can damage enemy morale directly. You can buy them, or earn some by placing well in rounds and by watching ads in the mobile app.
Sources
Facts about other games come from their publishers' own pages.
- Supremacy 1914: what kind of game is it?
- Supremacy 1914: game rounds
- Supremacy 1914: game rules
- Supremacy 1914: Goldmarks
- Supremacy 1914: the High Command premium account
- Supremacy 1914: joining games
- Supremacy 1914: alliances
- Supremacy 1914: Definitive Edition announcement (28 October 2026)
- Supremacy 1914 on the App Store
- Supremacy 1914 on Steam
- Call of War on the App Store
- Inselnova: new player protection
- Inselnova: settling and taking islands
- Inselnova: Shuttering
- Inselnova: the Black Tide and abandoned realms
- Inselnova: alliances
See it for yourself
Your first island takes about ten minutes. It costs nothing to find out how far you can take it.
Play Inselnova free