← Releases
A new Alliance window, your own Logbook, and Council letters that wait for you

A new Alliance window, your own Logbook, and Council letters that wait for you

This update gives your alliance a place to talk things through and decide them together, gives you somewhere to write down what you know about your neighbours, and turns the Council into letters that wait at your Desk until you are ready for them.

A special thank you to Vinzent Zeppelin, Flowkap and Turtle Blues. Much of this update’s balancing, from what a Council affair pays to what a Steward level costs, started with them playing closely and telling us what felt wrong.

Changes for Stewards

The Main House’s build-speed bonus stops growing at level 20. A Wealth steward no longer raises the Marketplace past 20; a Marketplace already above it keeps its level. Housing and the Harbour now add a fixed amount each level past 20, and mines and the Barracks give more each level. See the Stewards page.

Your alliance, in one window

The Alliance window opens on a Feed that shows what is waiting on you: a call for aid, a vote, a battle a banner-mate just fought. Territories has its own tab, and calls for aid and targets sit together on one Board. Alliance chat gains a Forum, where anyone can start a discussion or put a question to a vote. You can change your vote until it closes, and every vote shows in the replies so the whole alliance can see where it stands. See the Alliances page.

The Logbook

You remember which neighbour hides their fleet at night and which island fell twice last week. Now the game can remember it for you. The Logbook is a private second tab behind the Handbook button. Tap the quill on any island card or another Governor’s profile to write an entry about them, and the quill turns gold once you have. Nobody else ever sees it. See the Logbook page.

The Council writes to you

Council affairs now arrive as letters at your Desk, under their own Council tab. They come while you are away and wait 12 hours for your answer, so a morning visit finds them there instead of missing them by an hour. A red dot says when new ones are in. Each matter now pays what its story promises: a small favour pays small, a big one pays big, sized to your own production. A gamble is a real choice now. A win pays more than the safe answer, and a lost one costs something real, but never more than a quarter of any store. See the Affairs page.

New

  • A new Alliance window, with a Feed, Territories and one Board
  • A Forum in alliance chat, where the alliance can vote
  • The Logbook, your private notes on islands and Governors
  • A gold quill on island cards and profiles you have written about

Improved

  • Council affairs wait at your Desk for 12 hours, and arrive while you’re away
  • Council rewards follow the story, sized to your own production
  • A Council cost never takes more than a fifth of a store
  • The morning notification says when matters wait at your Council
  • With more than one island, each Council letter names its island
  • Every ”?” help bubble points at what it explains and fits a phone screen
  • A forgotten password always gets a letter back, whatever the account
  • Guests stay signed in for a year, and get back in after clearing their browser
  • On a phone, Enter in chat starts a new line and Send sends
  • Steward levels past 20 cost a little more than level 20, then 8% more each
  • Knocking down a building level past 20 takes ten times the catapults
  • Many smaller improvements to the Council, the Desk and alliance votes

Fixed

  • An email the game does not know no longer starts a new empty realm
  • Four Council gambles no longer pay coins when they fail
  • Tapping a ”?” inside a window no longer closes the window
  • The Desk tip after the Charter waits until you have closed it
  • Lots of smaller fixes to Council letters, the newcomer ticker and the handbook

By the numbers

70 changes in this update. Since the last one:

  • 3,783 raids
  • 712 spy reports filed
  • 490 Black Tide attacks beaten off
  • 60 islands claimed
  • 312 treasures dug up in raids

123 islands were renamed, and the mapmakers have started writing in pencil.

Thanks

Some of this release started as your reports. Thanks to Vinzent Zeppelin, Flowkap and Turtle Blues for the balancing, and to Miko Misan, plyme, Whistling Wasp and Serene Salamander.