Inselnova Wiki

Glossary

Words you'll meet in reports, council affairs, and expedition logs — defined plainly. If a phrase has ever made you squint, look here first.

Master Quill
Master Quill: A margin note
Sailors and clerks have their own habits of speech. Most of it is older than the harbour. None of it is meant to keep you out.

Game terms

Short labels and abbreviations you'll see in tooltips, unit cards, and report rows.

LabelFull nameWhat it means
AtkAttackHow much damage a unit deals in combat.
CarryCarry capacityHow much plunder or cargo a unit can haul on a raid or transport run.
DefDefenceHow well a unit holds against incoming attacks.
ETAEstimated time of arrivalThe countdown shown on a moving fleet — when it will arrive or return.
LvLevelThe current upgrade tier of a building, research, or watchtower.
SpdSpeedHow fast a unit travels between islands. Slowest unit sets a fleet's pace.
Tier I–IVTier one through fourA quality scale used for raid difficulty and watchtower intel grades. Higher tier means richer reward and stronger resistance.

World terms

Old words from the council chamber and the docks. They turn up in council affairs, expedition logs, and the wider record of the realm.

Council & chancellery

TermWhat it means
ChancelleryThe office that keeps your realm's records, contracts, and seals. Where writs are filed.
ChancellorThe senior clerk who runs the Chancellery and the tax rolls.
LevyA compulsory contribution, in coin or in bodies, raised from the population.
MagistrateA local judge who hears disputes and enforces the peace.
QuartermasterThe officer who counts the stores. If barrels are missing, the quartermaster knows first.
TitheA share of harvest or earnings owed upward — usually to the temple, sometimes to the crown.
TribunalA formal hearing in front of multiple judges — used for the cases too tangled for one magistrate.
WritA short written order with the force of law — an arrest, a release, a transfer of property.

Sea & navigation

TermWhat it means
Bo'sunThe crew chief on a ship — in charge of rigging, sails, and the working deck.
BuoyA floating marker. Tells captains where the safe channel is, or where a rock is hiding.
CairnA pile of stones built as a landmark or a marker over a watchpost. Often doubles as a shrine.
DraftHow deep a ship sits in the water. A deeper draft needs deeper harbours.
FathomA unit of sea depth, about six feet. Soundings come back in fathoms.
ForedeckThe forward deck of a ship, ahead of the mast. Where lookouts work and crews quarrel.
GunwaleThe upper rail of a ship's side — what you grip when the deck tilts.
HarbourmasterThe official who runs the harbour — charges fees, files complaints, decides who docks where.
KeelThe single long beam running down the middle of a ship's underside. Strike it on a reef and the voyage is over.
Lead-lineA weighted rope used for sounding. The weight is greased so it brings up a sample of the sea floor.
QuayA stone-built platform at the water's edge where ships tie up and unload.
SoundingThe act of dropping a lead-line to measure depth. Done over and over when approaching unfamiliar water.

Trade & coin

TermWhat it means
ApothecaryA healer who mixes medicines and remedies from herbs, minerals, and stranger things.
CaravanA travelling group of merchants and carts moving goods together for safety — not the modern camper kind.
CoffersThe treasury's reserves of coin — what's actually in the chests.
GuildAn organised association of one trade — masons, scribes, bakers, fishers. Not the same as an alliance.
Master Quill
Master Quill: Found something missing?
New words turn up every season — a fresh affair, a new shrine, a captain's odd habit. If you read something here that confused you and it isn't on this page, it should be. Let the harbour office know.