Rankings & Scoring
Every Governor in the archipelago is measured by the wealth they have poured into their domain. The ranking board is a living record of ambition — structures raised, forces mustered, knowledge pursued, and milestones achieved.
What Determines Score
Score reflects investment in structures, research, and military forces, plus bonus points from achievements. The board recalculates as fortunes change — troops lost in battle or buildings destroyed pull the total down just as new works raise it.
The Ranking Board
The board presents two views: Governors ranked by individual score, and Alliances ranked by the combined score of all their members. Tapping any name on the board opens their profile — showing their score, rank, war record, alliance membership, and island holdings.
A Governor's own rank and score appear at the top of the board for quick reference. Scores are recalculated regularly as settlements grow, so the board shifts constantly as Governors compete for position.
War Record
Separate from the score total, every Governor's war record is tracked publicly: total engagements, victories, defeats, draws, and surrenders. The war record does not contribute to score directly, but it tells a story of its own — a Governor with a modest score but a fearsome war record is not one to underestimate.
Only battles where the defender has stationed troops count toward the war record. Attacks against empty garrisons — settlements with no units present — still resolve normally (plunder is taken, buildings may be damaged), but they do not add to either side's war tally.
Alliance Standing
An alliance's rank is the combined total of every member's individual score. Each new recruit, each building raised, each research completed by any member lifts the alliance higher on the board. Strong alliances attract active Governors — and active Governors seek strong alliances. The alliance board also displays member count and the age of each alliance, revealing which powers have endured and which are newly formed.
Score and the Bazaar
A Governor's score determines access to the bazaar. As standing increases, higher tiers of rare goods and powerful items become available for purchase. Governors who invest broadly across all three pillars will reach these thresholds sooner than those who specialise narrowly.